Ambient Noise

Last updated: May 29, 2026

We have removed sound emitters from the Gather 1.0 Object Picker. Sound emitters already placed in Spaces will not be removed, but be aware that they may not work properly.

Adjust Sound Level

The sound from an emitter grows louder as your character walks closer to the object/emitter and fades as you walk away. If you would like to manually adjust the ambient noise level, open Settings and select the User tab. In the Audio / Video section, use the volume slider under SFX volume to adjust the noise level of all in-Map sounds. 

Note: Adjusting the SFX volume only affects your experience; it does not change the sound level for other people in the Space.


Remove Sound Emitter

If you want to remove a sound emitter or object with sound, use the Erase tool either by selecting Build in the Left Nav Menu and selecting the Erase tab, or by entering the Mapmaker and selecting the Erase tool while Objects is selected in the Top Nav Menu. Click on the object to remove it. Select Save if you are erasing from the Mapmaker. 

Refresh the Space to apply the change. (Anyone currently in the Space should also refresh to experience the change.)

Note: Only Admins and Builders can use the Erase tool to remove sound emitters. If you're not sure what sound object you're looking for, search for the speakers on a pole in your Space or use the Sound category in the Object Picker to see which objects have sounds.


To submit a bug report or share feedback:

  1. Open the Main Menu and select ‘Report issue / bug’

  2. Or email support@gather.town