Custom Objects

To personalize your Space, you can upload custom images as decorative or interactive objects. You might want to add an animal or special decor for your desk, a logo or mission statement on your wall, or images of the city skyline or architecture to bring local flavor to the Space. What follows are tips on how to choose the best images, instructions for adding and duplicating your custom image, and a link to our YouTube tutorial.

Tips for Your Images

Before you head to Gather to add your custom image, you should have your asset(s) ready to go.

  • Pixel art most closely matches the style in Gather (but of course you can use any style of image you'd like). You can use online tools to create your own pixel art from scratch, convert an existing image into pixel art, or just search for pixel art online. If you search for images, try adding "free"  (e.g., free coffee pixel art) or "transparent," if you don't want a background (e.g., "free transparent coffee pixel art").

Note: Gather also has a Git Repo of maps, tilesets, and assets and more that you can browse!

  • Save your image as a .png or .gif (you can use .jpg, but quality is better in .png or .gif).
  • Tiles in Gather are 32 x 32 pixels, so if you're adding an object for your desk or another small space, keep your image close to those dimensions by editing the height and width in pixels.
    • Keep the image tightly cropped unless you want to have built-in space around it.

Warning: Gather does not currently have a built-in function to resize images. If you use an image found online without resizing it, it will likely be very large and cover a lot of your Space.

Add a Custom Object

Once you have your image ready, head to your Gather Space. Click Build in the Left Nav Menu. Click Build (hammer icon), then click Edit in Mapmaker. A new window opens the Mapmaker with Objects mode active. Click More objects in the right panel to open the Object picker

A view of the Mapmaker, which is a grid overlaying the Space. The Objects tab is outlined in red in the Top Nav Menu, and the Select tool is outlined in red in the Left Nav Menu. In the right panel, the More Objects button is outlined in red.In the Mapmaker, in Objects mode, click More Objects in the right panel. 

The Object picker displays. At the bottom of the right column, select Upload New

A view of the Object picker, with Upload New outlined in red as the option selected in the left column. In the center of the object picker, a large rectangle displays that says Select Upload New in the bottom right column of the Object picker.

Drag your image into the Object picker or click to select your file from your computer. A preview of your image will display, with the file name beneath. (If you upload the wrong image or need to switch files, click Replace image.) In the Object Details section, you can name your object and provide a description. 

A view of the Objects picker, with a small penguin shown in the rectangle box that previously said Drag and drop an image file into the Object picker. A preview of the image displays, as well as the file name. Enter an Object name and Description

If you want to make this an interactive object, choose the Object Interactions you desire. (You can read more about interactive objects if you need to brush up.) When you're done, click Create and select. You will return to the Mapmaker with Stamp tool activated. The custom object will be on your clipboard (transparent next to your cursor). Double click on a tile to place the object.

A view of the Mapmaker with the Objects picker outlined in red in the Top Nav Menu and the Stamp tool outlined in red in the Left Nav Menu. In the space, a semi-transparent penguin is next to a bookcase in a lounge. It is outlined in yellow with a yellow arrow pointing to it. In the right panel, the Object details tab is active. A preview of the penguin image displays, outlined in red. In the Object picker, click Create and select to place your custom image. The Mapmaker displays, with the Objects / Stamp mode activated. As you move your cursor, you will see your semi-transparent image. Double click on a tile to place it. 

If you are satisfied with the placement of your object, click Save in the Top Nav Menu. Return to your Space to view your new custom object. 

Duplicate a Custom Object

While in the Mapmaker with the Stamp tool active and your custom object selected, you can place your image as many times on the map as you wish. If you decide later that you want to make a copy of that object to add to another spot in your Space, you'll need to head back to the Mapmaker. 

You may think you can open the Object picker and search for the name of the object you added. Unfortunately, that's not possible at this time. However, there is a way to copy the object. Open the Mapmaker. By default, it will be in Objects mode with the Select tool active. 

Find the custom object on your map (outlined in yellow below). Click on it. A white box will display around the object. The Object details panel displays a preview of your image on the right. On the List of objects tab, you should see the name of your custom object. When you hover on the right of your listed custom object, click the three dots that display. A menu will open. Select Duplicate.

A view of the Mapmaker, with the Select tool active in Objects mode. The custom penguin image is outlined in white in the map, and also outlined in yellow on the screenshot for emphasis. In the right panel, the Object details tab is outlined in red, as is the List of objects tab. Click on your custom image using the Select tool in Objects mode. It will be outlined in white. In the right panel of the Mapmaker, right click on your custom object in the List of objects. Select Duplicate, then double click to place the custom image on the map.

Now your custom object displays semi-transparent next to your cursor. Place the object wherever you'd like within the map. Click Save

YouTube Tutorial

For more info, see our Resizing and Uploading Custom Object Images tutorial. (Please note that the mapmaker and object picker interface in this video is outdated, but the general workflow remains the same.)