Mapmaker: Walls & Floors

Tanner Hopkins
Tanner Hopkins
  • Updated

We have recently changed access the Walls and Floors painter tool while we make improvements to it.

Here's what we've done: 

  • We are turning Floors & Walls back on in its current state, but we are now explicitly putting it behind the space-wide beta features toggle. 
    • If you want to use Floors & Walls, you can enter your Grapes menu, go into Settings, select the Space tab on the top, select the Space Preferences tab on the left, then you can toggle on "Beta features".
  • Specific folks and particular rooms that were already regranted access the week of October 17th will continue to have access to the walls & floors feature
  • Please use this feature set at your own risk! While we are making a few updates to the feature, our teams haven't planned for a complete overhaul of the functionality for some time.

The Background Painter is a powerful tool in the Mapmaker that allows you to draw your own walls and floors in your Map. 

Warning: If you place walls or floors, you will remove the existing background. A warning message displays when you select Walls & Floors in the Mapmaker.

To use the Background Painter, open the Mapmaker. Select Walls & Floors in the Top Nav Menu. A warning message displays. 

A screenshot of the Mapmaker without a background or Map uploaded. The Walls & Floors option is outlined in red in the Top Nav Menu. A Beta warning message displays: Placing Walls & Floors will remove any currently upload background image." A cancel and Continue button display beneath.When you select Walls & Floors in the Top Nav Menu of the Mapmaker, a warning message displays.

Select Yes to open the Background Painter.

A view of the background painter tool in the mapmaker. The floors and walls that were previously visible are gone, and only the objects and tile effects display. The right panel shows six different wall options.If you previously had a background and use the Background Painter, the background image is removed, and you see only the tile effects and objects that remain.

Select Walls or Floors. We recommend that you start with drawing the walls first and then fill in the floors after the walls are built.

To use the wall tool, simply drag your mouse in a straight line (note that it should only be one tile tall for the walls and the tool auto-creates the depth). You can create corners, intersections, etc. as well! 

Using the floor tool is even easier! Simply drag your mouse across the Map and the floors will fill in. 

A gif illustrating the background painter. The canvas is blank, then the cursor highlights tiles to the right, then down, then to the left, then up, to create a rectangular room. The cursor then draws another line in the middle of the Space and a line from the top of the Space toward the new wall to create a Room. Then Floors is selected in the Top Nav Menu and a wood floor is placed by clicking and dragging the cursor across the tiles within the walls. A purple carpet is selected and drawn into the smaller room. Then Done is clicked in the Top Nav Menu, and the background painter closes. Then Save is clicked in the Top Nav Menu of the Mapmaker.To place walls, draw down and across. To place floors, drag the mouse across the area. When you're satisfied, select Done in the Top Nav Menu. The Mapmaker will display with the Background Painter closed. If you're satisfied with your changes, select Save

Note: Click Done in the Background Painter to check how your new walls and floors look with your existing Space. If you want to revert changes, simply close the tab and your changes will not be saved. If you are happy with how it looks, remember to click Save in the Top Nav Menu of the Mapmaker.

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